Wednesday, June 6, 2007
Posted by Jason Dunn in "Zune Software" @ 12:00 PM
Here's the problem though: if you want to listen to any of the music samples in the Zune Marketplace, you need to be signed in. Fair enough. You can configure the sign-in process to sign your profile in automatically, without prompting for a sign in. Yet it doesn't sign you in until the last possible moment, right when it tries to start a stream for an audio sample. Is there a single good reason why the software wouldn't sign you in when the software first loads? This is a variant of Windows Messenger, which has an option to sign in at start-up. Why can't the Zune software do the same? Depending on network congestion, I've seen the sign-in process happen as quickly as two seconds, and take as long as ten seconds - most of the time it's around four seconds. Then it needs to start the streaming of the first audio sample, and again that can take anywhere from two seconds to ten seconds. If the Zune software signed the user in at start-up, they'd cut the wait time in half for the first audio sample that the user initiates. That seems like a worthwhile improvement to me.